I liked Iron Hands before they were cool…
Well over 10 years ago, in the distant mists of time, when White Dwarf was a decent magazine and not just a product catalogue there were a series of articles. These fabled pages contained fluff and rules for each of the major space marine chapters and a bunch of ancillary technology, ranks and vehicles.
Eventually these articles were compiled into volumes and published themselves. It was these articles that captured my interest and started my ‘forever project’ – my Iron Hands.
Bionic Hipster Enhancements
Yes this is going to be me moaning about how I got there first, and now all these pesky kids are jumping on my wagon just to get a 6+ FNP save and an unkillable Chapter Master.
How cool were they then?
VERY COOL. We got HQ dreadnoughts, Chaplains that were tech marines with servo arms and a big steaming bucket of ‘POW COMBAT’ to dump all over the nearest heretic. We also got some cool fluff. A council of elders rather than a chapter master, a mystery surrounding our primarch and a healthy hatred for weakness. OH AND TERMINATOR SERGEANTS!
Then along came updates
AND RUINED EVERYTHING. Well not quite that bad, our fluff remained unchanged – except for that pesky quote attributed to our chapter master. Our glorious Iron Father became a +1 W tech marine and then the Master of the Forge with the Ward-dex.
Things are looking up with the advent of the newest codex. We got some love. FNP, IWND but still no proper Iron Father. Our fluff also got jacked about a bit, some clans changed icons/names, chapter master became a confirmed rank – I’ve touched on this all before. Whatever I am happy, I can work with it.
On the bright side we have the announcement of a codex supplement for Iron Hands too, which deals with the clan I’ve ended up playing – which COULD be awesome. Especially if HQ dreads and Terminator squad leaders return…
Jumping on the band wagon
You might be asking with all this love for Iron Hands what have I got to moan about? Well that’s easy. OTHER PEOPLE. As with most things, other people have to come along and ruin it. They dilute the ‘coolness’ and spread it around. So rather than there being 8 or 9 really knowledgable and enthusiastic die hards on forums, now every little Timmy wants 6+ FNP and ‘easy’ to paint black…
It’s already began, Iron Hand successors creeping out the wood work, and fluff wise there aren’t too many of them…
I understand this comes across a little ‘DAMN NEW KIDS GET OFF MY LAWN’ but what I am really trying to illustrate here is the un-sportsman-like side of the hobby. Rather than doing an army because you like the fluff, or the scheme you’re collecting it for the advantage in game – it just seems to fly in the face of the whole ‘fun’ of the hobby.
[+++engage grumpy old man protocols+++]